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When Is a Test Score Fair for the Individual Who Is Being Tested? Effects of Different Scoring Procedures across Multiple Attempts When Testing a Motor Skill Task

机译:什么时候被测试的个人的考试成绩公平?测试运动技能任务时不同评分程序对多次尝试的影响

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摘要

Tests or test batteries used for assessing motor skills, either in research studies or in clinical settings, apply a variety of procedures for scoring performances, including everything from one to ten attempts, of which the best is scored or an average is computed. The rationale behind scoring procedures is rarely stated, and it seems that the number of attempts allowed is decided without much qualification from research. It is uncertain whether procedures fairly capture an individual’s skill level. Thus, the validity of the tests may be compromised. The present study tested 24 young female soccer players on the juggling of a soccer ball. They were given 10 attempts, and trials were scored according to nine different procedures including the ‘best of’ or ‘mean of’ either one, two, three, five, or ten attempts. Individual raw scores differed widely across trials, but no general effect of trials was found. The mean (SD) percentage difference between the lowest and highest scores was 27.7(9.9)%, with 17 players (71%) demonstrating a significant change from lowest to highest score. Correlations between raw scores were low across trials, while they were generally higher across scoring procedures. The first trial was significantly different from the remaining both as a raw score and as scoring procedure. The mean percentage difference between best-of-two and best-of-ten scores was 95%, with 50 % of the players demonstrating a significant difference between the two scoring procedures. No significant differences were found across mean-of-rule scorings. Best-of-rule and mean-of-rule scorings were significantly different except for the best-of-two vs. mean-of-two. The mean difference between highest and lowest rank across players was 6.7 (3.6), with individual rankings within the group varying 33% on average across procedures. One player moved from 3rd to 23rd place because of procedural differences. Therefore, it is concluded that scoring procedures affect results and may have an impact on test outcomes. This may present consequences for decision-making from test results, such as diagnosing and selection of intervention groups. We hope that our results would inspire further research into the scoring procedures of the vast amount of tests and tasks in common use.
机译:无论是在研究研究中还是在临床环境中,用于评估运动技能的测试或测试电池都采用了多种评分程序,包括从1次到10次的所有尝试,其中得分最高或得到平均值。评分程序背后的基本原理很少被提及,而且似乎允许的尝试次数是在没有太多研究资格的情况下确定的。程序是否能够公平地捕捉到个人的技能水平尚不确定。因此,测试的有效性可能会受到损害。本研究测试了24名年轻的女足球运动员在玩足球的过程。他们进行了10次尝试,并根据9种不同的程序对得分进行了评分,包括一次,两次,三次,五次或十次尝试的“最佳”或“平均”。在各个试验中,个人原始评分差异很大,但未发现试验的一般效果。最低分数和最高分数之间的平均(SD)百分比差异为27.7(9.9)%,其中17名玩家(71%)显示了从最低分数到最高分数的显着变化。在各个试验中,原始分数之间的相关性较低,而在计分程序中,它们之间的相关性通常较高。第一次试验与原始试验在原始评分和评分程序上均存在显着差异。最好的两个和十个最好的分数之间的平均百分比差异为95%,其中50%的球员证明这两个得分过程之间存在显着差异。在规则均值上没有发现显着差异。规则最佳和规则平均得分之间的差异显着,除了两个最佳与两个均值。球员最高和最低排名之间的平均差异为6.7(3.6),而整个小组中各个排名的平均排名差异平均为33%。由于程序上的差异,一名玩家从第三名升至第二十三名。因此,可以得出结论,评分程序会影响结果,并且可能会影响测试结果。这可能会给测试结果的决策带来后果,例如诊断和选择干预组。我们希望我们的结果能激发对大量常用测试和任务评分程序的进一步研究。

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